Roblox’s avatars are about to get more expressive

Roblox is an online gaming platform where people can play or create games, it has 52.2 million daily users. The company’s initial demographics were minors, but in recent years it has become a popular destination for teens and young adults, and more than half of its users are now over 13. We might see and experience in the metaverse, with opportunities to connect with other people and custom avatars that players can use across games.

The update is similar to Apple iPhone’s Bitmoji, which uses depth sensing to measure and track head and face movements. Previous avatars were on Roblox expressionsbut Björn Böck-Larsson, vice president of products and avatars at Roblox, called it “2D.”

roblox character in self presentation


A Roblox update could mean that users can smile, wink, or wipe their brows, and their avatar will imitate them in real time. Eyes can be scanned, heads can be shaken, and eyebrows and ears can be shaken with the same results. Roblox says that soon, users will be able to talk directly to other avatars just like in other multiplayer video games. In short, changes may blend our human experience in the real world with that of the metaverse and make avatars more like us – for better or worse.

Until early 2023, these updates will be kept within a narrow circle of users and creators, which Book-Larsson says is intended to maintain “trust and security.” “Expect the unexpected,” he says. Part of this delay is enabling Roblox’s security team to make sure that emoticons are deployed safely within the massive user demographics. For example, says Bock-Larson, one option for facial expression — sticking out your tongue — has been scrapped due to its potential abuse as a sexual gesture.

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